Sokoban Speedrun Repository Provides Reinforcement Learning Benchmark
The Sokoban Speedrun project supplies a benchmark for reinforcement learning. It focuses on the classic puzzle game Sokoban as a test
The Sokoban Speedrun project supplies a benchmark for reinforcement
learning. It focuses on the classic puzzle game Sokoban as a test
case. The repository contains code to evaluate algorithmic speed and
efficiency. Researchers can use the environment to compare RL
approaches. The project includes scripts for automated performance
measurement. It is maintained on GitHub by contributor JeanKaddour.
Documentation explains setup and evaluation criteria. The benchmark
aims to foster reproducible RL research.