MIRA Enables Multiplayer Interactive World Models Trained on Rocket League
The MIRA project introduces AI agents that learn a shared interactive world model. Training is performed on data from the video game Rocket League. The agents can predict
The MIRA project introduces AI agents that learn a shared interactive world model.
Training is performed on data from the video game Rocket League. The agents can predict
game dynamics and coordinate actions in a multiplayer setting. By using a common model,
the system reduces the need for separate policies per player. Experiments show that the
agents achieve competitive performance against human players. The approach demonstrates
how game environments can serve as testbeds for collaborative AI. Researchers highlight
the potential for extending the method to other multi‑agent domains. Future work will
explore scaling the model and improving real‑time responsiveness.