Godot bans AI‑generated code contributions
The open‑source game engine Godot announced a policy change regarding contributions. Starting immediately, the project will not accept code that has been authored using AI tools. Project
The open‑source game engine Godot announced a policy change regarding contributions. Starting
immediately, the project will not accept code that has been authored using AI tools. Project
maintainers said they cannot rely on heavy AI users to fully understand their submissions. They
expressed concerns that AI‑generated code may contain hidden bugs or licensing issues. The decision
aims to preserve code quality and maintainability within the engine. Contributors are asked to
submit only manually written code that they can vouch for. The policy applies to all future pull
requests to the Godot repository. The community will monitor the impact of the ban and may adjust
guidelines later.