Godot bans AI‑generated code contributions

The open‑source game engine Godot announced a policy change regarding contributions. Starting immediately, the project will not accept code that has been authored using AI tools. Project

The open‑source game engine Godot announced a policy change regarding contributions. Starting immediately, the project will not accept code that has been authored using AI tools. Project maintainers said they cannot rely on heavy AI users to fully understand their submissions. They expressed concerns that AI‑generated code may contain hidden bugs or licensing issues. The decision aims to preserve code quality and maintainability within the engine. Contributors are asked to submit only manually written code that they can vouch for. The policy applies to all future pull requests to the Godot repository. The community will monitor the impact of the ban and may adjust guidelines later.