Fixed3D Offers Fixed-Point Conversion of Box3D Library

Fixed3D is a conversion of the Box3D library to fixed-point arithmetic. The project aims to improve determinism for physics

Fixed3D is a conversion of the Box3D library to fixed-point arithmetic. The project aims to improve determinism for physics simulations. It is hosted on GitHub and includes source code and documentation. Fixed-point math reduces reliance on floating-point hardware. The library targets platforms where floating-point performance is limited. It builds on the original Box3D code from box2d.org. Developers can integrate Fixed3D into existing simulation pipelines. The repository is open source and welcomes community contributions.