CS2 Fog of War: Server‑Side Anti‑Wallhack Occlusion Culling for Counter‑Strike 2 Servers

The repository titled “CS2 Fog Of War” targets Counter‑Strike 2 servers. It implements server‑side occlusion culling to prevent wallhack exploits. The

The repository titled “CS2 Fog Of War” targets Counter‑Strike 2 servers. It implements server‑side occlusion culling to prevent wallhack exploits. The technique hides objects that are not visible to a player’s line of sight. By performing the culling on the server, it reduces reliance on client‑side hacks. The code is written to integrate with existing CS2 server architecture. It aims to improve fair play by limiting information leakage. The project is publicly available on GitHub for community review. Developers can clone the repo to test the anti‑wallhack feature on their servers.